Melee Damage
primary stat
Flat damage added to weapons and effects that scale with melee.
Limit: No cap.
When negative: Lowers base damage; minimum 1.
Items that raise Melee Damage
Items that lower Melee Damage
Characters that modify it
Weapons that scale with it
- Cacti Club
- Chopper
- Circular Saw
- Claw
- Drill
- Excalibur
- Fist
- Flaming Brass Knuckles
- Ghost Axe
- Ghost Flint
- Hammer
- Hand
- Harpoon Gun
- Hatchet
- Javelin
- Jousting Lance
- Knife
- Lightning Shiv
- Plank
- Plasma Sledge
- Power Fist
- Pruner
- Quarterstaff
- Rock
- Scissors
- Screwdriver
- Scythe
- Shuriken
- Spear
- Stick
- Sword
- Thief Dagger
- Thunder Sword
- Torch
- Vorpal Sword
- Wrench
Conditional effects ("while standing still", "when you level up") are not counted here; see each item's page. Browse all items.
FAQ
What does Melee Damage do in Brotato?
Flat damage added to weapons and effects that scale with melee.
Is there a cap on Melee Damage?
No cap.
What happens when Melee Damage is negative?
Lowers base damage; minimum 1.